Version 0.9.0-preview released!
Veg_InteractionBubble v0.9.0-preview
A new preview update for Veg_InteractionBubble is now available.
This version focuses on structure, presentation, and positioning polish while preserving the existing feature set.
What changed?
- Updated the plugin version to v0.9.0-preview.
- Reorganized the internal code structure into clearer modules.
- Rewritten help text with a cleaner and more professional format.
- Reorganized Plugin Manager parameters with visual section dividers.
- Added new visual presets: Dark and Vegey.
- Preserved existing presets: Custom, Default, Minimal, and Pixel.
- Added public API aliases for cleaner script calls.
- Bubble Offset X/Y and Arrow Offset X/Y properly support negative values.
- Added Auto Sprite Height positioning support.
- Added Sprite Height Padding for better vertical spacing.
- Added per-event positioning notetags.
- Above Event and Above Player placement can use the current visible sprite height.
- Bottom Center mode is unchanged.
New visual presets
Dark
A simple dark translucent style designed for horror, mystery, and atmospheric projects.
Vegey
A more polished default-style preset with comfortable spacing and a cleaner presentation.
New API aliases
The old script calls still work, but this version also adds cleaner aliases:
Veg.InteractionBubble.setEnabled(true);
Veg.InteractionBubble.setDefaultButton("E");
Veg.InteractionBubble.setDefaultRadius(2);
Veg.InteractionBubble.setPreset("Vegey");
Positioning improvements
With Auto Sprite Height enabled, the bubble tries to appear above the visible character sprite instead of relying only on a fixed tile-based offset.
If the plugin cannot detect a valid sprite height, it safely falls back to the previous offset behavior.
New positioning notetags
<InteractionAutoHeight: true>
<InteractionAutoHeight: false>
<InteractionHeightPadding: 8>
Manual positioning still works
You can still use manual offsets, including negative values:
<InteractionBubble: Talk>
<InteractionAutoHeight: false>
<InteractionOffsetY: -96>
Compatibility note
Auto height uses the current Sprite_Character height.
If another plugin draws visuals outside of that sprite, manual positioning may
still be better:
<InteractionAutoHeight: false>
Status
This is still a public preview release. The core features are ready to use, but feedback is welcome, especially for pixel movement, 8-direction movement, UI readability, and visual preset behavior.
Get ๐ฑ Veg's MZ Interaction Bubble
๐ฑ Veg's MZ Interaction Bubble
Tiny interaction bubbles that make your RPG Maker events feel alive. ๐ฑ
| Status | Released |
| Category | Tool |
| Author | VegetableDev |
| Tags | plugin, RPG Maker, RPG Maker MZ, tools, User Interface (UI) |
More posts
- My first plugin!3 days ago

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